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Thread Statistics | Show CCP posts - 20 post(s) |

X Gallentius
Justified Chaos
370
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Posted - 2012.08.12 04:42:00 -
[1] - Quote
w.r.t Maulus:
1. Will Navitas still be "sniping" drone boat? 2. Why drone bonus and not another damps bonus (such as capacitor use of damps per level)? |

X Gallentius
Justified Chaos
371
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Posted - 2012.08.13 15:26:00 -
[2] - Quote
CCP Fozzie wrote: That being said, part of the revamp of the EW frig class is that we want to make all of the ships viable for ewar, not just for being fast.
The drone bonus on the Maulus and the large drone bays on the Crucible and Mauls still confuses me. How do these features make these ships better at EW? I'd really love to understand the thinking behind this. Are they a balance to the extra midslot of the other EW frigs? Don't get me wrong - I can think of many great uses for the drone-bonused Maulus but none of them correspond to using the ship as a remote sensor dampening platform.
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X Gallentius
Justified Chaos
374
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Posted - 2012.08.13 18:22:00 -
[3] - Quote
Nikuno wrote:I want gallente ships to viable in fleets, please stop excluding them by design  I was expecting a capacitor bonus on rsd's since being not being cap stable is what really kills the current Maulus. If the ship were able to apply damps and be cap stable (without having to put in multiple cap mods) it would be an effective e-war platform in its current form.
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X Gallentius
Justified Chaos
385
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Posted - 2012.08.14 16:33:00 -
[4] - Quote
Bloodpetal wrote: The Maulus' more focused role will be better, imho. The drone role was a nice idea and I like when ships stand out from their counter parts in a class, but from a cohesive perspective it was definitely turning into more of a gimmick bonus than anything with any serious gravity to it.
Maulus has huge CPU. You will still be able to fit ample drone mods to create a "sniper drone" boat.
Something on the order of (+/- a few mods, eft'ing with old eft):
110 dps out to 90+km (??) 2x drone link augmentor
1x mwd 2x damps 1x drone navigation computer
2x drone damage amplifier 1x damage control unit
1x small ionic 2x overclocking
4x hobgoblin II
By definition, the Drone Sniper Navitas will be better than this. :) |

X Gallentius
Justified Chaos
386
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Posted - 2012.08.14 16:44:00 -
[5] - Quote
PinkKnife wrote:CCP Fozzie wrote:Marcel Devereux wrote:Can you please comment on why the Malaus does not have the largest drone bay? You gave the Executioner 3 flights of drones while the Malaus only has 1.5. Having lower drone bandwidth but larger bays is a racial trait of Amarr droneships. See the Sentinel or Arbitrator for similar layouts. So, what then is the usefulness of the race that specializes in Drones, and is supposed use them as a secondary weapon? .... A drone sniper while sounding cool, is completely useless using anything but sentry drones. Gallente are supposed to be able to apply more dps - hence larger drone bandwidth. Most often this dps is best applied to bigger ships at closer range (that's why 75m3 bandwidth for Vexor... 2x Ogres can hit BCs easily enough once you web down your opponent).
Also, drone sniper will be very cool - especially if you start thinking about support drones for your fleet where tracking doesn't matter. Nuet the f! out of those drams! |

X Gallentius
Justified Chaos
386
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Posted - 2012.08.14 18:46:00 -
[6] - Quote
One target painter provides additional tracking/damage to the entire fleet whereas one Remote Sensor Booster applies benefit to a single ship.
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X Gallentius
Justified Chaos
395
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Posted - 2012.08.15 09:07:00 -
[7] - Quote
How about we make the effective range of webs around 10 km and we increase the effective range of target painters to, say, 45 km with perhaps a 90 km falloff?
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X Gallentius
Justified Chaos
399
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Posted - 2012.08.15 13:27:00 -
[8] - Quote
Sensor Strength and Lock Range: Caldari > Gallente > Amarr > Minmatar
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X Gallentius
Justified Chaos
399
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Posted - 2012.08.16 05:22:00 -
[9] - Quote
Khaim Khal wrote:X Gallentius wrote:Sensor Strength and Lock Range: Caldari > Gallente > Amarr > Minmatar That was kind of my point, earlier. Targeting range can be useful, but mostly in sniper-fits. Sensor strength, not so much - it only matters when a player tries to ECM you. Also, did you know that T1 ships get +10% racial armor resists? Can you guess which race is most heavily biased towards shields? Targeting range is useful as a defense against remote sensor dampening. Sensor strength is good for resistance against jams. So, Caldari are pretty much the most e-war resistant race (especially with missiles not affected by td's). Conceptually Gallente is second because of these values as well as drones.
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X Gallentius
Justified Chaos
410
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Posted - 2012.08.17 18:55:00 -
[10] - Quote
CCP Fozzie wrote: I'd kinda rather just let frigates in certain circumstances use ewar against supercaps so that the supercaps need to be supported by fleets that can pick off the ewar frigates.
Completely off topic, but all ships should be able to use e-war against all ships, perhaps at a reduced effectiveness. Super capital immunity shouldn't be a 0 or 1 thing. Perhaps all ships' ewar is effective at a N% rate. Choose N% for balance purposes. |

X Gallentius
Justified Chaos
415
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Posted - 2012.08.19 23:32:00 -
[11] - Quote
Dumb idea: Give target painters (or create new ewar) that does the launcher disruption role for missiles that CCP proposed for tracking disruptors. |

X Gallentius
Justified Chaos
437
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Posted - 2012.08.22 03:03:00 -
[12] - Quote
Irregessa wrote:Minmatar, and Minmatar.... er... I can't really see a reason to be using TP on Amarr. so they can hit them. Minmatar turrets have poor tracking compared to the other race's turrets.
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X Gallentius
Justified Chaos
443
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Posted - 2012.08.23 07:30:00 -
[13] - Quote
CCP Fozzie wrote:Bouh Revetoile wrote:Sui'Djin wrote: interesting idea. Why shouldn't painters be able to also decrease a targets' signature (via inverter script)? This way they could also have a defensive roll and maybe help logistics. It would make painters more versatile.
This would be support ; though, maybe a script to increase sig res of ennemy turrets ? This was one of the suggestions that came up in internal brainstorming as well, unfortunately it actually has the exact same effect as a tracking disruptor since sig res and tracking are both equal in the tracking formula. You could say target painters can increase the blast radius of missiles on target ship. (The missile targeting systems are blinded brightness of the target painter on the ship). You get your "missile tracking disruptor" and improve Minmatar e-war at same time. Then give them a script "offensive, painter", "defensive, missile disruption". Minmatar get their disruption e-war module. Missiles get a counter measure. Tracking disruptors are not OP. I can put a painter on my Comet and actually compete with a hookbill. We all win!
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